Command-line usage¶
Simple usage¶
The simplest way to launch a game is to pass its path directly to DOSBox Staging. It’s smart enough to figure out what to do: if you pass a directory, it’s mounted as the C: drive; if you pass an executable, its parent directory is mounted and the program runs automatically.
Preferred usage¶
While this might be alright for some quick testing, a much better way is to
organise games into subfolders and put a dosbox.conf local configuration
into each which contains your game-specific settings and tweaks.
Config files can be layered with --conf; later files
override earlier ones. This way you can inject extra settings into your
DOSBox session, overriding values from the local config:
For quick one-off tweaks without editing any files, use
--set. If you want to set multiple settings, no
problem — just provide multiple --set arguments:
Of course, you can combine these techniques:
See Config layering for more info.
Discovery¶
Several --list-* options are handy for discovering what’s
available on your system: shaders, keyboard layouts, country codes, and code
pages.
Command-line reference¶
PATH¶
-
- If
PATHis a directory, it’s mounted as the C: drive. - If it’s a bootable disk image (IMA or IMG file), it’s booted.
- If it’s a CD-ROM image (e.g., an ISO file), it’s mounted as the D: drive.
- If it’s a DOS executable (a file with BAT, COM, or EXE extension), its parent directory is mounted as C: and the executable is run. When the executable exits, DOSBox Staging quits.
- If
Configuration¶
--conf <config_file>¶
-
Start with the options specified in
<config_file>. Multiple--confoptions can be specified; settings from later files override earlier ones.Example:
--conf base.conf --conf game.conf
--set <setting>=<value>¶
-
Override a configuration setting. Multiple
--setoptions can be specified. These take highest priority over all config files.Example:
--set mididevice=fluidsynth --set soundfont=gm.sf2
--printconf¶
- Print the location of the primary configuration file and exit.
--editconf¶
- Open the primary configuration file in the default text editor in the
terminal (e.g., the one set via
$EDITOR).
--eraseconf¶
- Delete the primary configuration file.
--noprimaryconf¶
- Don’t load the primary configuration file if it exists, and don’t create and load it if it doesn’t exist.
--nolocalconf¶
- Don’t load the local
dosbox.confconfiguration file from the current working directory.
--working-dir <path>¶
- Set the working directory for DOSBox Staging. DOSBox will act as if
started from this directory. If a local
dosbox.confconfiguration exists in this folder, it will be loaded after the primary config.
Startup behaviour¶
-c <command>¶
- Run the specified DOS command before handling
PATH. Multiple-coptions can be specified.
--noautoexec¶
- Don’t run DOS commands from any autoexec sections.
--exit¶
- Exit after running
-ccommands and[autoexec]sections.
--fullscreen¶
- Start in fullscreen mode.
--lang <lang_file>¶
- Start with the specified language file. Set to
autoto detect the language from the host OS (this is the default).
--machine <type>¶
- Emulate a specific machine type. The machine type affects both the emulated video and sound hardware. See machine for further details.
Discovery¶
--list-countries¶
- List all supported countries with their numeric codes, for use with the country config setting.
--list-layouts¶
- List all supported keyboard layouts with their codes, for use with the keyboard_layout config setting.
--list-code-pages¶
- List all bundled code pages (screen fonts).
--list-shaders¶
- List all available shaders and their paths, for use with the shader config setting.
Mapper¶
--startmapper¶
- Launch the key mapper GUI directly. See Keyboard shortcuts.
--erasemapper¶
- Delete the default mapper file.
Security & networking¶
--securemode¶
- Enable secure mode, which disables the
MOUNTandIMGMOUNTcommands.
--socket <num>¶
- Run nullmodem on the specified socket number.
Help¶
-h, -?, --help¶
- Print the help message and exit.
-V, --version¶
- Print version information and exit.